Forza Motorsport 7 reviewed: Racing fun for everyone
What a time to be a fan of the racing genre. The past few weeks delivered both F1 2017 and Project CARS 2, and, before we’ve even had time to catch breath, it’s time for the latest installment from Turn 10: Forza Motorsport 7. It’s aimed at a much wider audience than either a straight F1 game or hardcore sim like Project Cars, and Microsoft has high hopes for this in-house title, even choosing it to showcase the Xbox One X. Before our review copies arrived late on Tuesday night I was wondering how much more there would be to say about such a well-established franchise. After many hours on both Xbox One and Windows, the answer is plenty.
Keeping things fresh
This will be Forza‘s tenth console outing, including the Horizon games, spanning all three generations of Xboxes. (It’s also a Play Anywhere title, which means it works on Windows, too, and both versions are included the price.) In all that time, the underlying principle of the game remains the same: drive cars faster than your opponents, win credits, buy more cars. What elevated some of those past games to greatness was the way they could make you feel like a driving god, capable of superhuman feats behind the wheel.
Forza Motorsport 7 still knows how to make those magic moments, and the return of a number of different tracks and cars gives it the air of a greatest hits compilation. But some of the changes to the gameplay are getting us down (and don’t even get Sam started on the topic of in-game loot).
Source: Ars Technica